Overwolf Blog

TL;DR not included

  • Releases

  • Support

  • News

  • Subscribe

Overwolf Chat is hit! – Updated!

iwolf-chat (1)

Hey all!

We’ve got all those emails, and messages so we just wanted to get a quick update out, we are having some technical difficulties with our Overwolf chat servers that are coming online and going down every so often due to the sheer amount of users that we’re getting logging in (our servers apparently don’t lift).

While our raid team is geared up and fighting their way to fix that server, you guys can keep gaming since nothing else is affected.

Update – We’ve fixed the issues with the servers and it should be smooth sailing from here on out!

Skype is down!

skype-is-down_01

Family, friends, we are gathered here today…

 

My friend, the Skype API, was a great API. He was dearly loved by all developers and made many a user, a happy user. Although he came from simple beginnings, he rose to greatness, though now we must bid him goodbye for now as he moves on to a better place (or so we hope).

As many of you are aware, Skype announced a ways back that they will be removing support for the Skype desktop API. This means that third party apps that use the API to make chats and such, wont work anymore (sadly) which means we have to close our Skype chat app for now. We’ve got our best people working on a solution though so stay tuned!

300 Million Gamers Are Going To Be Frustrated When the Windows 8 Tablet Launches

At first, Windows Gamers are going to be extremely happy with Microsoft’s tablet launch. Their excitement will stem from the belief that their games are going to work on Windows 8 Tablets. After all, it’s basic and justified logic, “You know… if the games run on Windows they will also run on a Windows 8 Tablet because it’s the same OS, right?” Like a hungry gold digger discovering his lute is actually fool’s gold, these gamers excitement will quickly wane upon realization this is only partially true. Sure, these games will run on Windows 8 Tablets, but since they were designed to be played with a mouse and a keyboard and not for a touchpad tablet experience – this means users will not be able to go beyond the login screen or play the game. It will be a rude awakening for anyone whose hopes were to take advantage of Windows tablets for serious gaming.

As folks who both love games, play games and enable better gaming experiences, the Overwolf Team felt this is was a serious problem that must be solved. Just before having started development, I received a request from Intel to develop and display that exact ability in the largest and most prestigious gaming conference – GDC 2012. Our team felt that this was a wonderful opportunity to enable great existing games, currently not optimized for tablet, to be translated to the Windows 8 Tablet – and we immediately started development.

Overwolf’s technology was developed under the lead of my business partner, Nir Finkelstein. As Overwolf’s CTO, Nir and the team created an embeddable, rich layer of functionality in games without having to touch or alter the games’ source code – a huge upside for any developer to get access to a new platform without having to spend additional development resources to do so. Prior to this project, our tech team was mainly focused on adding social features such as communication and content creation for social networks, and as a result, positioned Overwolf as the leading market solution from a tech and UX standpoint. Nir kept pushing forward, and I’d hear him in the office pushing ahead, he’d say, “this challenge is a great fit with our current infrastructure. Guys, we can solve this problem and do it quickly”. What resulted was our ability to deliver a live demo for two different game genres in less than a month. I was extremely proud of our achievements, but what dawned upon me clearly, was that we achieved this great milestone due to our robust technology we had developed for more than two years. Without it the execution would have taken a lot longer.

As soon as the team had a working prototype, Overwolf’s Product Manager Alon Rabinovitz started running focus groups to fine-tune the experience. At first it was done with our internal group of employees, and later, moved to serious hard core gamers… the type of gamers for whom gaming is more important than almost anything. I recall a conversation with Alon saying, “These gamers have a ton of brilliant ideas, so we can quickly develop to their requests and iterate one version after the other to find what is most optimal”. As you can imagine, the feedback we received was directly given from people who would utilize the final product, but more importantly, could continue using it as we evolved it to meet their needs. As a result, the product Overwolf showcased at GDC 2012 was extremely well received. This also led to high interest from various Game Industry players who are interested in Overwolf creating new products and services.

It looks like the 300 million gamers are going to be frustrated [very] happy when Windows 8 Tablets at launch, utilizing Overwolf’s solution to play their games on their tablet. After all, how else would you run World of Warcraft on a Windows 8 Tablet…? And if you’re a gamer, you can now enjoy such an immersive game experience on your Windows 8 Tablet and let your mom continue playing Angry Birds on her tablet.

Yay! SuperMan has joined Overwolf!

Ezra die Übermensch

I’m very happy to tell you guys that the Clark Kent of software programming, Dr. Ezra Hoch, has joined Overwolf, filling the position of VP of R&D. This means that our Magician (Nir) is now CTO. And with Ezra, Gil and Nir on board – we can probably do stuff for NASA… or even better – keep on bringing the good stuff to games!

Now let me tell you guys… this guy can code. He’s been coding since the age 10 (!), was responsible for complex (top secret) intelligence projects, and even did a PhD in Computer science.

Some interesting facts about this guy:

  • Favorite games ever: Star control 2 and Master of Orion.
  • He likes to read about the Roman Empire.
  • Like my grandma, he likes knitting.

On the more personal level, Ezra is also a good friend of mine and we’ve already worked together on several projects. I’m happy to have him on board, and I wish him the best of luck.

Thanks for reading!

Uri Marchand, CEO at Overwolf.

Beta Testers Needed!

Overwolf’s development team is working LONG hours, making huge progress in removing all major bugs and adding support for as many games in the Overwolf client! However, this progress comes with a price – the development team is tired, hungry, and they keep complaining about the cold when we lock them in the office overnight. This, of course, is unacceptable, and we are doing our best to find new and innovative ways of keeping our developers from escaping and calling the police. In the meantime we need you, our core users, to fire up Overwolf and play videogames!

Beta testers are needed for locating bugs and glitches and passing the information along to our development team for a closer look. “But Overwolf is free to download even during it’s beta!” you say? Yes, Overwolf is free, and is still in it’s Beta stage, however, we need to organize a small army of beta testers who will have access to new Overwolf version releases before they go public and make sure nothing catches fire while they play.

So, if you are an organized individual (Or clan/guild) who enjoys playing videogames and is willing to do so while taking notes about Overwolf, we want to hear from you! please contact us at Team@overwolf.com or Leon.Brin@overwolf.com if you are interested in joining the team, or if you have any questions about Beta Testing.

Thank you for your continued support!

Frag on!

Overwolf Version 0.5.63 Released!

Great news everyone!

A new Overwolf version is now available for download through Overwolf’s download page. If you already have Overwolf installed, just restart it and you will be prompted to download and auto install the new update.

So, what’s new and improved?

First of all, we’ve improved the quality of captured videos. Your newly captured videos should now run smoother. Also, Overwolf’s hot keys are active only in-game now and disabled on desktop.

FPS Monitor


Overwolf now has it’s very own FPS Monitor. After enabling it in the Settings window, the FPS (Frames Per Second) monitor can be shown at each corner of the screen.

Save screenshots on your disk

It’s finally here – screenshots can now be saved to your disk (“My documentMy PicturesOverwolf” folder) in addition to the ability to upload them directly to your Facebook account.

PTR – Push to Record

Overwolf presents a brand new concept in gameplay capturing – Push to Record (PTR). Enable PTR recording mode in the settings window, choose your recording trigger, and record only the most important events in the game. This will allow you to make ultra cool frag montage videos.

Noticeable bug fixes

The bug preventing some users from uploading their gameplay videos to Twitter has been fixed. Feel free to share your captured videos with your friends via Twitter. The bug that caused users that are using Windows XP theme in Windows 7 to not see the radio buttons, textboxes and some titles properly has also been fixed.

Overwolf Visits World of Warcraft: Cataclysm Launch Event

Hey all,

I hope everyone is having the time of their life with the new World of Warcraft: Cataclysm expansion that was just released. Have you reached level 85 already?

I was lucky enough to attend the Gamadia‘s and Media Game’s World of Warcraft: Cataclysm launch event and I had a blast.

Record Sound with Overwolf’s Video Capture Widget

The Overwolf Video Capture widget (still in closed beta – but not for long!) allows you to record gameplay videos, save them on your hard drive or upload them directly to your Facebook or YouTube accounts.

You can also watch videos you recorded in the past – without ever leaving your game using the in-game widget media player.

I’ve written a step-by-step guide for those who were having troubles with recording the game audio along with the video using the Video Capture widget.

Click here if you are using Windows 7 or Vista
Click here if you are using Windows XP

Show off your amazing-once-in-a-life-time headshots, share funny moments and kills, record your own voice and upload game guides and walkthroughs to help other players. Don’t just tell your war stories – show them!

Made a cool video? Share it with us via email or post it on our forums!

Itay is Back!

Hey all,

Great news for everyone here in Overwolf’s headquarters!
Itay, one of the lead programmers on Overwolf, came back today from a three weeks trip in Croatia and Austria.

Itay:

“Croatia 2008 was such a success, we knew we’d go back as soon as possible; that was now.

It was just as beautiful as last time, and thanks to good friends, good food, good weather – we had an amazing vacation.

This time around we focused on Dalmacija, and spent our entire time on island Hvar. We drove directly to Split and had lunch with Niksa, and from there hopped on a ferry to Hvar island. We met Marta in Vrboska, and stayed with her for the duration of our visit.”

roatia 2008 was such a success, we knew we’d go back as soon as possible; that was now.

It was just as beautiful as last time, and thanks to good friends, good food, good weather – we had an amazing vacation.

This time around we focused on Dalmacija, and spent our entire time on island Hvar. We drove directly to Split and had lunch with Niksa, and from there hopped on a ferry to Hvar island. We met Marta in Vrboska, and stayed with her for the duration of our visit.